Project Aim – Draft 2

Sound design plays a vital part in cinema. Sound design makes up the soundtracks of cinema excluding the music, so this includes ambience, sound effects and any extra sounds the sound designer feels necessary to add to enhance the film and add to the immersion for the audience members. Most people don’t connect as much consciously with sound design, and I would like to highlight the immersion that it brings to people sub-consciously. I plan on taking several scenes from various films, which I feel excel in exceptional sound design, and playing them for an audience, to then comment and complete a questionnaire about. I want to see what specific elements of sound design evoke certain feelings in the audience. I will show these scenes to several people of varying gender and age to get an accurate representation, which will be highlighted at the beginning of the questionnaire.

Kenny’s feedback: “This is better – certainly going in the right direction. A little too personal, though – try to avoid writing in the first person. The way that this draft is written, it sounds like all you’re going to do is grab some films, show them to an audience and ask them some questions. Where does your practice fit in? If this is a first step, and you plan to identify good practice in sound design with a view to carrying it out in your own short film or animation, then great, but otherwise, why? What are you going to use this information to do?”


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