In soundtrack three the character is meant to be at a soundscape of an American military funeral. When I think of these events I instantly think of bagpipes being played by the grave. I did not have bagpipe recordings or know anyone who I could get them off of, so I sourced some royalty free bagpipe music from the internet and got a song called Longueval. The soundtrack is sued to portray sadness, and I manipulated the bagpipe music to confuse your mind slightly. It is still recognisable as bagpipe music but sounds slightly unusual. Firstly I used this eight band EQ, to boost the frequencies a little bit at 5kHz and 150Hz to bring a warmer sound compared to the usual howling bagpipes we’re familiar with. I then also added a flanger to the bagpipe music. A flanger creates a duplicate of the signal and shifts it slightly by a few milliseconds creating a comb filtering effect, and the flanger changes the length of the delay to create a swooshing effect. The bagpipe music seems to spin around your head due to the filter. To create another level of surrealism to the bagpipes I pitch shifted them down by 7 semitones, not only did this make the bagpipes sound different, it switched the song into a minor sounding key. The last thing to confuse your ears with these bagpipes that I did was reverse the entire song.
The bagpipe track can be heard in isolation here: https://soundcloud.com/svrdophobia/manipulated-bagpipes