Project Proposal

Our first hand in for this year was on 23rd November, and this was for our project proposal.  In this document we had to outline a lot of things about our dissertation and project.  The main aim was to successfully vocalise the reason that we want to do the project that we are proposing.  If we can easily explain the reason why we desire to do the project, and the reason why the project is necessary, then we have done a successful proposal.  The contents we needed to include within the proposal are the the project aim, the timeline, the actual project details, the references we have done in preparation for the project, the methodology and processes of the project we will take.  We also had to do a literature review, and a contextual review for the document.  We also had to create a conclusion to make sure that we are aware of the viability and necessity of doing this project.  And obviously just like every other document we create for university we had to include a full bibliography for each document.  I started this document slightly later than I would have liked to so I feel like if I had a longer time to finish it I could have produced a better document, nevertheless I am happy with the final outcome.

The full essay is attached below.

1403877 – Danny Smith – Creative Sound Production – Research Proposal

 

Project Aim – Draft 4

Sound design and ambient sounds plays a vital role in films but most people overlook it. They only listen to the music in the soundtrack. I want to bring conscious attention to the ambient sound and sound design elements of cinema for the modern audience, as I feel it brings a lot of immersion to the audience sub-consciously. I will screen what I think are excellent examples of ambient sound and sound design and ask a questionnaire on how if makes the audience members feel. I want to highlight which sound design techniques and styles evoke certain emotions in the audience, which can be used by people in the future to create sound design or ambient sounds to evoke certain feelings.

Project Aim – Draft 3

Sound design plays a vital part in cinema. Sound design includes ambience, sound effects and any extra sounds the sound designer feels necessary to add to enhance the film and add to the immersion for the audience members. Manipulating real life sounds in a digital audio workstation creates many of these sounds. Most people don’t connect as much consciously with sound design as they do with music, and I would like to highlight the immersion sound design brings to people sub-consciously. I plan on taking scenes from films, which I feel excel in exceptional sound design, and playing them for an audience, to then comment and complete a questionnaire about. I want to see what specific elements of sound design evoke certain feelings in the audience. I will use the results to create an accurate database of what sound design elements can evoke certain feelings within an audience member, to be used to help sound designers in the future as well as myself.

Project Aim – Draft 2

Sound design plays a vital part in cinema. Sound design makes up the soundtracks of cinema excluding the music, so this includes ambience, sound effects and any extra sounds the sound designer feels necessary to add to enhance the film and add to the immersion for the audience members. Most people don’t connect as much consciously with sound design, and I would like to highlight the immersion that it brings to people sub-consciously. I plan on taking several scenes from various films, which I feel excel in exceptional sound design, and playing them for an audience, to then comment and complete a questionnaire about. I want to see what specific elements of sound design evoke certain feelings in the audience. I will show these scenes to several people of varying gender and age to get an accurate representation, which will be highlighted at the beginning of the questionnaire.

Kenny’s feedback: “This is better – certainly going in the right direction. A little too personal, though – try to avoid writing in the first person. The way that this draft is written, it sounds like all you’re going to do is grab some films, show them to an audience and ask them some questions. Where does your practice fit in? If this is a first step, and you plan to identify good practice in sound design with a view to carrying it out in your own short film or animation, then great, but otherwise, why? What are you going to use this information to do?”

Project Aim – Draft one

The project aim is to find the link between sound design in cinema and the way in which it affects an audient emotionally. The goal is to find out if this element of cinema creates an emotional connection with the viewer psychologically, and how this affects the immersion of the film as a whole. This will be recorded using both qualitative and quantitative analysis of the audient.

Kenny’s feedback: “No real context or problem – why study this? The way your question is written, isn’t the answer obviously yes? I can point you to several films (some of which we studied last year) where the sound design has emotional impact. What other more nuanced questions might you ask about sound design in film that would give you something to investigate?”